Multimedia Courseware
Term Project
Over the course of the semester, you will develop an interactive educational application. The purpose of this application can be to teach a new concept, provide practice of skills learned previously, provide supplemental information, or give students a new way of "seeing" the information. In any case, this application must focus on a specific topic or concept, and be targeted to a specified audience. You will apply the principles learned in class, producing several deliverables (and making two presentations). You must use Adobe Flash to develop your application, no exceptions.
The topic and the audience are completely up to you. Choose something you are interested in and knowledgable about: e.g. History of China, Greek mythology, the Pythagorean theorem, states of matter. Your topic should be narrow enough to constitute a single lesson (e.g. "conditional statements" instead of "programming in C"). Teaching someone how to use a particular computer application (e.g. Excel) is NOT acceptable. The audience should be appropriate to the topic, and very specific.
The following table describes your deliverables. The weight column indicates what portion of your final grade is determined by each assignment; any missing or plaguerized assignments will receive no credit. Due dates for the assignments are indicated in the course schedule. You will be penalized for any late assignments (half a letter grade for each week that the assignment is late); presentations MUST be made on the scheduled date to receive credit.
|
Assignment |
Weight |
Description |
|
Project selection |
5% |
Write a brief essay containing the following. Hand it in in class.
|
| Project webpage | 10% | Design a web site (using Dreamweaver) which will act as a main page for your educational application. The web site must have the following:
|
| Project storyboard | 5% | Design the main screen(s) for your educational application using ComicLife. For each major scene in your application, include a picture and a description of what the application will do at that point (and what the user can do). Be prepared to show this design in class, and talk about what your application is supposed to teach, and to whom. |
| Background information | 5% | Create one or more webpages with background information for your topic. Have your project webpage link to this page. |
|
Evaluation plan |
5% |
Write a document that describes how you could conduct an evaluation of this project. In the document, be sure to include:
Hand in your written description in class. I will then select one of these (possibly with changes) for you to implement. |
|
Final project |
30% |
Demonstrate your finished project (created in Flash) to the class. Be prepared to talk about what you are teaching, who your audience is, and how your application builds upon the current practice. Your finished project will be judged on ...
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